Unearthing the Vault

One more delve. One more torch left.

It seems that I have left this blog by the wayside, which is a shame. The commitments of work have endowed me with a dearth of time over the past few years and the endless the lack of compulsion to write anything here has compounded this. However, it seems that given the circumstances of The Plague and the extra time it has given me that I should like to post some more things here, which have always been little more than a random assemblage of my interests without much forethought or care.

Clement Atlee once said of the final volume of Churchill’s A History of the English Speaking Peoples that it should have been entitled ‘Things From History that I find Interesting’ due it’s random and unfocused content. He had a point, but so did Churchill and his animus infests this sort of blog like the wriggling necromantic magic in your common garden variety zombie. Though ‘Things About Tabletop Gaming that I Find Interesting’ might be better for me.

Continue reading “Unearthing the Vault”

Adventure: Snapshank Canyon

So this was an adventure I put together just after the release of the 5th Edition of Dungeons and Dragons. I usually document adventures like this on a personal wiki my group keeps and I thought it may be good to share with other people that fancy a quick, combat heavy adventure site to play, especially since the D&D 5th OGL has just gone live.

Snapshank Canyon

Snapshank Canyon is a small adventure site for first level characters. By the end they should either be 3rd level, or very close.

When they reach the canyon read the following description.

You have reached Snapshank Canyon. The gully entrance is fenced off by a high palisade and about the craggy hillside you can see several buildings that have been constructed, each connected by bridges. The entrance to the gully is watched over by a guard tower.

The players can approach this in many ways. The guard atop the tower has good visibility on anyone trying to enter. However, like many bandits he has a vice for ale and on an evening is often drunk, making it easier to sneak in. If he detects intruders he will sound the alarm, attracting the attention of people in area 1.

Continue reading “Adventure: Snapshank Canyon”